Welcome Guest! To enable all features please Login or Register.

Notification

Icon
Error

Options
Go to last post Go to first unread
Offline Sagi  
#1 Posted : Friday, May 30, 2003 4:28:15 PM(UTC)
Sagi
General
Joined: 2/26/2003(UTC)
Posts: 105
Location: Israel

Modification features V1.05:


- General -

* All vehicles when damaged bad can hardly move.



- China -

* Nuclear Reactor now provides 12 points of power instaed of 10.

* The Napalm Strike really is a Napalm Strike now, creats a fire storm.



- GLA -

* The Angry Mob range has been fixed.



And a few small changes...




Modification features V1.04:


- General -

* Fire Ball will no create when firing at air units (including Mig Napalm Missile, Raptor Missile, Infantry Missile, etc).



- USA -

* Stealth fighter fire has been fixed.



And other few small changes...




Modification features V1.03:


- Super weapons -

* All three Super Weapons can be built only one time per player.



And other few small changes...




Modification features V1.02:


- USA -

* ColdFusion Reactor now cost $2000 and its ControlRods upgrade cost $1000.

* The Aurora now cost $5600 instead of $4600.



- China -

* Nuclear Reactor now cost $4000.

* Nuclear Reactor Explosion does less damage in a smaller radius.

* China gets an extra $5000 at the start of a game by a crate.



And other few small changes...




Modification features V1.01:


- General -

* All units are stronger, Also Defense Structures.

* Now need double experience for a unit to go up a skill level.

* All units can detect stealth units with in the range of 60-20. (Except for tanks, Raptor, Aurora, Mig and Chinook)

* Some units cost more dollars now.

* All units fire farther then before, Also Defense Structures.

* Nuke Cannon, Tomahawk and Scud Launcher shoot much farther And Nuke Cannon and Scud Launcher miss more. (They are artillery)

* Heroes can now be squished.

* All Defense Structures can no longer detect hidden units, the stinger soldiers still do but for a shorter range.

* Men now bleed when get shoot.

* All sides gets a few men at the stat of the game.

* Flash Fire - Official map has been added to the official maps list.



- USA -

* The Aurora now flies faster after dumping its bomb.

* The Stealth Jet Fighter is now almost unstoppable, flies the highest (which why the Max Camera Height is so high now, that's the only reason.),
his missiles are stronger, can detect hidden units with out of his sight range and more stealth then before.

* Battle Drone is disabled.

* Combat drop available for all USA infantry units.

* Path Finder can now detect units even when garrisond or transported.

* Clo. Burton is stealth while garrisond.

* Flash-Bang Grenades have become HE-Bang Grenades (High Explosive-Bang Grenade).

* The Raptor has a vulcan beneath it that can target air units and ground units.

* Strategy Center no longer taks units "offline" when changing plans.

* USA ground units no longer have pilots ejectting out of them when they are get killed.

* Carpet Bombing is enabled - Requires a General Point.

* New unit - The B2 Spirit - cost $20000 - Requires a General Point. Also almost unstoppable.



- GLA -

* Toxin Shells are disabled.

* Toxins and Anthrax can now kill both vehicle craw and regular infantry.

* Jarmen Kell Can now detect hidden units within it's view range, can also detect while being transported or garrisoned and his special ability of killing enemy vehicle craw is disabled.

* Terror Cell is enabled - Requires a General Point.

* New unit - The Cessna Suicide Plane - A strike of one Cessna Suicide Plane every 2 minutes - Requires a General Point.



- China -

* Migs now have pilots too.

* The Gattling Building Gun & The Gattling Tank Gun can no longer shoot through buildings, must have a line of sight to shoot at the target.

* Uranium Shells and Nuclear Tanks upgrades have been moved to Propaganda Center (Cause the Nuke Silo cost so much).

* Radiation can now kill both vehicle craw and regular infantry.

* China's power plants are very deadly! Watch out!

* Black lothus is stealth while garrisond.

* The MIG has a vulcan beneath it that can target air units and ground units.

* Napalm Strike is enabled - Requires a General Point.

* New unit - The Su-27 [Flanker] - cost $2600 - Requires a General Point.



- Super weapons -

* PUC cost $20,000 and wait time is 8:00 minutes.

* Scud Storm cost $20,000, wait time is 8:00 minutes, stronger and dose area damage.

* The Nuke Silo cost $50,000, wait time is 12:00 minutes, IT'S NOW THE MOST POWERFUL WEAPON IN THE GAME.



And other few changes...



Special thanks to Paul Netzel.

Edited by user Tuesday, September 9, 2003 6:14:11 AM(UTC)  | Reason: Not specified

UserPostedImage
Sagi.
Sponsor
Offline Sagi  
#2 Posted : Thursday, August 14, 2003 1:44:39 PM(UTC)
Sagi
General
Joined: 2/26/2003(UTC)
Posts: 105
Location: Israel

The mod is almost ready, version beta 1.0 will be soon released. ;) this version will include a few new units and powers.

Please post any comments and suggestion in here.

Edited by user Friday, August 15, 2003 7:51:24 AM(UTC)  | Reason: Not specified

UserPostedImage
Sagi.
Offline Sagi  
#3 Posted : Thursday, August 21, 2003 9:20:11 AM(UTC)
Sagi
General
Joined: 2/26/2003(UTC)
Posts: 105
Location: Israel

The mod is released!
Go download it! Forget everything you ever knew! GET REAL!.
Please post any comments or suggestion in this page.

Edited by user Thursday, August 21, 2003 12:00:28 PM(UTC)  | Reason: Not specified

UserPostedImage
Sagi.
Offline Sagi  
#4 Posted : Friday, August 22, 2003 2:49:27 AM(UTC)
Sagi
General
Joined: 2/26/2003(UTC)
Posts: 105
Location: Israel

Attention:

I just discovered a big problem.
The GLA side can't be played because of a missing file.
I will release Version 1.01 of the mod hopefully today and it will fix the problem and will add a few changes and fixs.
Thank you for your patience. I am sorry for the inconvenience
UserPostedImage
Sagi.
Offline Sagi  
#5 Posted : Friday, August 22, 2003 8:00:47 AM(UTC)
Sagi
General
Joined: 2/26/2003(UTC)
Posts: 105
Location: Israel

Version 1.01 is out!
You can now play with the GLA.
And a few more small chnages where made.
You can download it from the seam location.
http://mods.moddb.com/1989/
UserPostedImage
Sagi.
Offline Sagi  
#6 Posted : Saturday, August 23, 2003 4:02:23 AM(UTC)
Sagi
General
Joined: 2/26/2003(UTC)
Posts: 105
Location: Israel

I will today release Version 1.02 at the seam location.
Please visit this page for news or updates about the mod, thank you.

Edited by user Sunday, August 24, 2003 12:22:22 AM(UTC)  | Reason: Not specified

UserPostedImage
Sagi.
Offline Sagi  
#7 Posted : Sunday, August 24, 2003 12:40:33 PM(UTC)
Sagi
General
Joined: 2/26/2003(UTC)
Posts: 105
Location: Israel

OK, I didn't released Version 1.02 cause I still needed to work on it and test it...
And I did a few more changes so I decided to make Version 1.03... so V1.03 will be available for download shortly I hope.. really soon.. if my buddy will be online to upload it...
UserPostedImage
Sagi.
Offline Sagi  
#8 Posted : Sunday, August 24, 2003 1:53:29 PM(UTC)
Sagi
General
Joined: 2/26/2003(UTC)
Posts: 105
Location: Israel

Now you can all download the real Realistic Modification.. problems have been fixed.. and a few new changes..
So go download it from this page. ;)

Edited by user Friday, August 29, 2003 10:58:31 AM(UTC)  | Reason: Not specified

UserPostedImage
Sagi.
Offline Sagi  
#9 Posted : Monday, August 25, 2003 5:14:33 PM(UTC)
Sagi
General
Joined: 2/26/2003(UTC)
Posts: 105
Location: Israel

There seems to be a 'serious error' problem when starting the game with the mod.
I am sorry for the inconvenience. I am testing it to see what's the problem and to fix it.
UserPostedImage
Sagi.
Offline Sagi  
#10 Posted : Tuesday, August 26, 2003 9:03:16 AM(UTC)
Sagi
General
Joined: 2/26/2003(UTC)
Posts: 105
Location: Israel

Version 1.04 will be out, have no changes about the error some people got, coz I don't know what's the problem, but has a few necessary changes.
UserPostedImage
Sagi.
Offline Sagi  
#11 Posted : Tuesday, August 26, 2003 1:05:49 PM(UTC)
Sagi
General
Joined: 2/26/2003(UTC)
Posts: 105
Location: Israel

I just realeased it. You can download it from the seam page. Or just click here

Edited by user Friday, August 29, 2003 11:22:28 AM(UTC)  | Reason: Not specified

UserPostedImage
Sagi.
Offline Blbpaws  
#12 Posted : Thursday, August 28, 2003 8:26:23 AM(UTC)
Blbpaws
Administrator
C&C Labs Staff: Labs Staff MemberThe Forgotten Staff: The Forgotten StaffRed Alert Staff: Red Alert Staff MemberAll Stars Staff: All Stars Staff
Joined: 1/1/2003(UTC)
Posts: 6,526
Location: USA

Thanks: 3 times
Was thanked: 47 time(s) in 32 post(s)
Sagi, this mod looks great. That serious error problem occurs when the scripting is off. THere is either a typo somewhere in your script or your installer is not working properly
UserPostedImage
Offline Sagi  
#13 Posted : Thursday, August 28, 2003 10:44:38 AM(UTC)
Sagi
General
Joined: 2/26/2003(UTC)
Posts: 105
Location: Israel

Ummmmm ok thanks.
Strange that it all works for me... I thought that if it works for me then it will work for everyone...anyone... you know what I mean...?

Edited by user Thursday, August 28, 2003 10:55:45 AM(UTC)  | Reason: Not specified

UserPostedImage
Sagi.
Offline gamemastax  
#14 Posted : Thursday, September 4, 2003 6:02:45 AM(UTC)
gamemastax
General
Joined: 4/25/2003(UTC)
Posts: 47
Location: USA

Sagi, good job on this mod, even without my help. But one suggestion... NEVER, NEVER, NEVER, make units cost so much, and NEVER, NEVER, NEVER make superweapons take more than 7:00 to charge up. Also, never make a unit that is so powerful. every unit should be able to be killed, with not TOO much work, by the other side. One unit should never be able to take out a base.

Other than that, good work.
Offline Sagi  
#15 Posted : Thursday, September 4, 2003 11:16:26 AM(UTC)
Sagi
General
Joined: 2/26/2003(UTC)
Posts: 105
Location: Israel

hehe, OK, thanks SmileWink

By the way, I will be releasing version 1.05 soon. Hopefully with less bugs. Rolleyes
UserPostedImage
Sagi.
Offline Sagi  
#16 Posted : Tuesday, September 9, 2003 6:15:39 AM(UTC)
Sagi
General
Joined: 2/26/2003(UTC)
Posts: 105
Location: Israel

I have released CCGRM version 1.05.
For more information and download, visit www.ccgrm.moddb.com.
If you have any bugs or problems of any kind, lease post them in the following thread, http://www.cncgeneralswo...ID=1203&whichpage=12

Thank you.

Edited by user Tuesday, September 9, 2003 6:18:29 AM(UTC)  | Reason: Not specified

UserPostedImage
Sagi.
Offline gamemastax  
#17 Posted : Tuesday, September 9, 2003 3:41:10 PM(UTC)
gamemastax
General
Joined: 4/25/2003(UTC)
Posts: 47
Location: USA

can you do nothing without my help?
Offline Sagi  
#18 Posted : Wednesday, September 10, 2003 1:57:09 AM(UTC)
Sagi
General
Joined: 2/26/2003(UTC)
Posts: 105
Location: Israel

Ummmmm yes, I think, not sure what you mean.
UserPostedImage
Sagi.
Offline Blbpaws  
#19 Posted : Saturday, September 13, 2003 2:40:28 PM(UTC)
Blbpaws
Administrator
C&C Labs Staff: Labs Staff MemberThe Forgotten Staff: The Forgotten StaffRed Alert Staff: Red Alert Staff MemberAll Stars Staff: All Stars Staff
Joined: 1/1/2003(UTC)
Posts: 6,526
Location: USA

Thanks: 3 times
Was thanked: 47 time(s) in 32 post(s)
gamemastax please focus on Real Threat if you're so good at mods as we nede the help, unlike Sagi!
UserPostedImage
Offline Sagi  
#20 Posted : Tuesday, September 16, 2003 5:13:30 AM(UTC)
Sagi
General
Joined: 2/26/2003(UTC)
Posts: 105
Location: Israel

What do you mean by that? Detective
UserPostedImage
Sagi.
Users browsing this topic
Guest
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.