Administrator Joined: 1/1/2003(UTC) Posts: 6,526 Location: USA
Thanks: 3 times Was thanked: 47 time(s) in 32 post(s)
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This thread is for discussion of the first All Stars videos. http://www.cncgeneralswo...mp;page=all_stars_videosWhat did you guys think? |
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General Joined: 12/17/2002(UTC) Posts: 1,794 Location: USA
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I certainly liked it. It was pretty much amazing. The mod is really coming together guys. It looks better and better every time I see it. Keep it up. |
Much that once was...is now lost |
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General Joined: 9/1/2006(UTC) Posts: 1,550 Location: USA
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looks good guys, cant wait do you guys have seige choppers. |
Look, at the gaping holes 1 inch in front of you. I missed Flyin' high in sky, dropping bombs, and sayin' bye bye |
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General Joined: 10/10/2006(UTC) Posts: 1,598 Location: New Zealand
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For some reason Quicktime didn't let me watch the movie?
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Administrator Joined: 1/1/2003(UTC) Posts: 6,526 Location: USA
Thanks: 3 times Was thanked: 47 time(s) in 32 post(s)
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Twii Light wrote: For some reason Quicktime didn't let me watch the movie?
In that case, try the streaming version at http://www.cncgeneralswo...zzle_v3_MediumStream.flv . No Siege Choppers; we thought about them, but they don't really work too well in the ZH engine. |
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Administrator Joined: 1/26/2006(UTC) Posts: 1,001 Location: Houston, TX
Was thanked: 6 time(s) in 6 post(s)
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AWESOME!
:D still waiting for the mod (and sort of patiently at that) |
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General Joined: 10/10/2006(UTC) Posts: 1,598 Location: New Zealand
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I don't get what it's supposed to be? Is it a RA remake or something cause I've never played RA.
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General Joined: 4/25/2003(UTC) Posts: 1,822 Location: Netherlands
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it's a mod with the sides from RA/RA2 and with the sides from Tib Sun together with those from generals. |
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Major Joined: 6/23/2005(UTC) Posts: 342 Thanks: 1 times Was thanked: 3 time(s) in 2 post(s)
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Blbpaws wrote: No Siege Choppers; we thought about them, but they don't really work too well in the ZH engine.
Easy to make if you use the RiderChangeContain module. It allows to switch between 8 locomotors or even more.... |
<< DetoNato >> Creator of The Power of Hightech Warfare and Timeless War |
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General Joined: 10/10/2006(UTC) Posts: 1,598 Location: New Zealand
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Firion Corodix wrote: it's a mod with the sides from RA/RA2 and with the sides from Tib Sun together with those from generals.
So, how many sides is that all together?
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Administrator Joined: 1/1/2003(UTC) Posts: 6,526 Location: USA
Thanks: 3 times Was thanked: 47 time(s) in 32 post(s)
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It's three: Tiberian, Red Alert, Generals. Each side has three subsides, however, which grant an additional unit, upgrade, and General's Power. |
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General Joined: 4/25/2003(UTC) Posts: 1,822 Location: Netherlands
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3 sides with 3 generals each. so 9 generals, or 9 sides. depends on how you look at it. |
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Administrator Joined: 8/3/2003(UTC) Posts: 3,086 Thanks: 445 times Was thanked: 186 time(s) in 130 post(s)
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DetoNato wrote:Easy to make if you use the RiderChangeContain module. It allows to switch between 8 locomotors or even more.... That gets a little buggy, though, especially with veterancy to consider. |
CommieDog: Because someone has to do your dirty work for you |
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General Joined: 10/10/2006(UTC) Posts: 1,598 Location: New Zealand
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Neat. Look forward to it.
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General Joined: 9/1/2006(UTC) Posts: 1,550 Location: USA
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Its cool anyway, and it has prisms . I think that t hey were the best artillery units of all time, i could get a force of about six prism tank and i could literally wipe out the base. BTW, in the mod, how does that air field work, they one that looked like a singel runway and a circle, just wondering where id the plane go. ahhh well, i will get it anywayjust on ething.
SEND IT TO MODTOASTER.
BTW again Denato, thanks for send TPoHTW to modtoaster. |
Look, at the gaping holes 1 inch in front of you. I missed Flyin' high in sky, dropping bombs, and sayin' bye bye |
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